Thursday, May 27, 2021

Back!

Hello,

As I'll soon get a 32 inches CRT HDTV to play RB3 on the x360, I thought about using my good old Jasper 16MB for emulators, and it's a mess...

All emulators aren't compatible with eg. booting from FAT32 sda1 disk, and even mines aren't always working nicely!

In the mean time I uploaded all non-tainted files and releases I had on my HDD to my personal file repository at: http://sfx.gligli.free.fr/  (xbins, CPU/ GPU docs, asm reverse engineering helpers, ...).

 Long story short, here's what I want to do with libxenon and emulators / tools / ... :

  • Update the toolchain to the most recent GCC / binutils that works at least better: (since 4.7.1, there was huge improvements in link-time optimisation / instruction scheduling and inlining, plus in overall speed of generated code and compiler itself). I think many emulators, with a bit of maybe adding attributes and volatileness, will work way faster!
  • Iron-out some typical bugs / inconsistensies in all emulators, and switch some from the GX-style GUI to ZLX (which is kind-of crude, but as most emulators options on fixed hardware tend to be only configurable in compatibility and graphic improvements, I think it's the best option for gaming-oriented emulators).
  • Some improvements in libxenon itself, eg: SD video modes tend to have an overscan which makes them impratical, weird default settings, adding a bit more configurability in the drivers for some peripherals, updating libraries, ...
  • Properly release nullDC-360. I just put the most recent binary from back-then on my file repo. It works but it's really not configurable besides loading an iso (pro-tip: SoulCalibur works great :)
  • Releasing a binary libxenon distro with all emulators, and ZLX browser as startup app.

After that, I have a weird idea which might make even official games way better on the console itself, so stay tuned! :)

8 comments:

  1. Olá amigo, vai voltar com atualizações pro emulador de Nintendo 64 pro Xbox 360 Rgh? Curto muito seu trabalho.

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  2. May be of intrest smc based glitching has been developed by 15432

    https://www.reddit.com/r/360hacks/comments/qjsid0/rgh3_by_15432_rgh_from_smc_demo_on_corona/

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  3. donde puedo descargar el kit de desarrollo de xbox 360?

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  4. Any chance you could release a 480p (640x480) version of mupen64-360?

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  5. what was the weird idea that could make even official games way better?

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  6. Awesome to know that you are alive man

    ReplyDelete